API de Perfiles Minecraft
Obtén UUID, skin, capa e historial de nombres para cualquier jugador de Minecraft. Una URL, respuesta JSON. Sin registro.
Funciona en JavaScript, Python, PHP, cURL — cualquier cliente HTTP. Java y Bedrock soportados.
Probar en vivo: /api?username=jeb_También: Descargar skins · Galería de capas · Búsqueda de Perfil · Generador JSON · Jugadores en caché · Estado del Servidor
Características de la API
Inicio Rápido
Base URL: https://vrc.lol
Endpoints: /api (profile), /head (head image), /skin, /cape.
In one line: Open https://vrc.lol/api?username=jeb_ in a browser to see JSON.
What you get: UUID, XUID, skin URL, cape URL, name history — all in one response.
fetch().vs Mojang API: We combine Java (Mojang) + Bedrock (GeyserMC/Xbox) in one call. No API key. Cached. Returns skin/cape URLs, name history, and head image — all in one response.
Cómo funciona
?username=Notchjava.uuid, java.skin_url, java.name_history, etc.Request → Response: GET https://vrc.lol/api?username=jeb_ → { "success": true, "java": { "uuid": "853c80ef...", "skin_url": "...", ... } }
Pruébalo en vivo — ingresa un nombre de usuario para ver la respuesta de la API
https://vrc.lol/api?username=jeb_
Ejemplos de Código
Same request, different languages. Replace jeb_ with any Minecraft username. Each example fetches the profile and reads the UUID.
JavaScript (navegador o Node.js)
fetch() sends the request. res.json() parses the JSON. data.java?.uuid gets the Java UUID (or data.bedrock?.xuid_decimal for Bedrock).
// 1. Send GET request to the API
const res = await fetch('https://vrc.lol/api?username=jeb_');
// 2. Parse JSON response
const data = await res.json();
// 3. Use the data — Java UUID or Bedrock XUID
if (data.success) console.log(data.java?.uuid ?? data.bedrock?.xuid_decimal);
Python
requests.get() fetches the URL. .json() parses the response. data['java']['uuid'] gets the UUID. Install with pip install requests.
import requests
# 1. GET request — returns JSON
data = requests.get('https://vrc.lol/api?username=jeb_').json()
# 2. Check success and extract UUID
if data.get('success'):
uuid = data.get('java', {}).get('uuid') or data.get('bedrock', {}).get('xuid_decimal')
print(uuid)
PHP
file_get_contents() fetches the URL. json_decode(..., true) parses JSON into an array. $data['java']['uuid'] gets the UUID.
// 1. Fetch URL and parse JSON
$data = json_decode(file_get_contents('https://vrc.lol/api?username=jeb_'), true);
// 2. Get UUID (Java or Bedrock)
if ($data['success'] ?? false) {
$uuid = $data['java']['uuid'] ?? $data['bedrock']['xuid_decimal'] ?? '';
echo $uuid;
}
cURL (terminal)
Run this in your terminal. The JSON is printed to stdout. Pipe to jq for pretty output: curl "..." | jq.
curl "https://vrc.lol/api?username=jeb_"
Todos los Endpoints
Quick reference. Base URL: https://vrc.lol
https://vrc.lol/api?username= + your username. Open in browser or use in fetch(), requests.get(), or curl.GET /api?username=... — Profile (UUID, skin, cape, name history)GET /head?username=... — Player head PNG (8–512px)GET /skin?username=... — Skin textureGET /cape?username=... — Cape textureBúsqueda de Perfil
One URL returns UUID, skin, cape, and name history. Pass username, UUID, or XUID.
Parámetros
| Parámetro | Requerido | Descripción |
|---|---|---|
username | Sí | Minecraft username, UUID, or XUID |
type | No | all, java, or bedrock |
update | No | true to force refresh (rate limited) |
See Code Examples above for JavaScript, Python, PHP, and cURL.
Imagen de Cabeza del Jugador
64×64 PNG of a player's face. Use the URL directly in an <img> tag — no API call needed.
HTML — put URL in img src
The browser fetches the image directly. No JavaScript needed.
<img src="https://vrc.lol/head?username=Notch&size=64" alt="Notch" />
Python — save head as PNG
r.content is the raw PNG bytes. Write to a file.
import requests
r = requests.get('https://vrc.lol/head?username=Notch&size=64')
with open('head.png', 'wb') as f: f.write(r.content)
Params: username, uuid, size (8–512), format (png|webp)
Recommended sizes: 64px for general use. 80px for Discord embeds. 512px for high-res previews. Use format=webp for smaller file size.
URLs de Skin y Capa
Direct URLs to skin or cape PNG. Use in browsers, Discord, or download. CORS enabled.
Use type=java or type=bedrock for skin — Java uses Mojang textures, Bedrock uses Xbox/GeyserMC.
Formato de Respuesta
All endpoints return JSON. Success: success: true + data. Error: success: false + error + code.
Response structure (success)
- success
- Boolean —
truewhen a profile was found. - java
- Object — Java Edition data:
username,uuid,skin_url,cape_url,name_history(array of{name, changed_at}). - bedrock
- Object — Bedrock data:
gamertag,xuid_decimal,floodgate_uuid,skin_url,cape_url. - cached
- Boolean —
trueif served from cache (faster).
name_history format: [{ "name": "jeb_", "changed_at": null }, { "name": "oldname", "changed_at": 1234567890000 }] — changed_at is Unix ms or null for original name.
Success (200) — example for jeb_
{ "success": true, "java": { "username": "jeb_", "uuid": "853c80ef3e3740fdaa867b06307a3d4f", "skin_url": "/skin?username=jeb_&type=java", "name_history": [{ "name": "jeb_" }] } }
Error (404)
{ "success": false, "error": "...", "code": "NOT_FOUND", "status": 404 }
Códigos de Estado HTTP y Errores Comunes
Standard codes. 200 = success. 404 = not found. 429 = rate limited.
MISSING_PARAMETER— You forgot?username=.... Always include the username.NOT_FOUND— No profile exists for that username/UUID. Check spelling or try the other edition.RATE_LIMITED— Too many?update=truerequests. Wait 1 hour or use cached data.BAD_GATEWAY— Mojang or GeyserMC API is down. Retry later.
| Código | Significado |
|---|---|
200 | Éxito |
400 | Solicitud incorrecta — parámetros inválidos o faltantes |
404 | No encontrado — no hay perfil para ese usuario/UUID |
429 | Límite excedido — demasiadas peticiones de actualización (1 hora por IP/perfil) |
500 | Error Interno del Servidor |
502 | Bad Gateway — error de la API de Mojang/GeyserMC |
Límite de Peticiones
Normal lookups: no limit (cached). Force update (?update=true): 1 hour per IP.
- Always check
data.successbefore readingjavaorbedrock. - Use
encodeURIComponent(username)in URLs to handle special characters. - For Bedrock-only lookups, use
?type=bedrockto skip Java API calls. - Player head: use
/head?username=X&size=64directly in<img src="...">.
Ejemplos Completos
Reusable functions that fetch a profile and return UUID. Replace jeb_ with any username.
JavaScript (navegador o Node.js)
async function getUuid(username) {
const res = await fetch(`https://vrc.lol/api?username=${encodeURIComponent(username)}`);
const data = await res.json();
if (!data.success) throw new Error(data.error || 'Not found');
return data.java?.uuid ?? data.bedrock?.xuid_decimal;
}
Python (requires: pip install requests)
import requests
def get_uuid(username):
data = requests.get(f'https://vrc.lol/api?username={username}').json()
if not data.get('success'):
raise Exception(data.get('error', 'Not found'))
return data.get('java', {}).get('uuid') or data.get('bedrock', {}).get('xuid_decimal')
PHP
function getUuid(string $username): string {
$data = json_decode(file_get_contents('https://vrc.lol/api?username=' . urlencode($username)), true);
if (empty($data['success'])) throw new Exception($data['error'] ?? 'Not found');
return $data['java']['uuid'] ?? $data['bedrock']['xuid_decimal'];
}
Real-world: Name history + error handling
Fetch a profile, show name history, and handle errors (404, network failure).
async function getProfile(username) {
try {
const res = await fetch(`https://vrc.lol/api?username=${encodeURIComponent(username)}`);
const data = await res.json();
if (!data.success) return { error: data.error || 'Not found' };
const names = data.java?.name_history?.map(n => n.name) ?? [];
return { uuid: data.java?.uuid, names };
} catch (e) { return { error: 'Network error' }; }
}
Preguntas Frecuentes
Common questions about the Minecraft Profile API.
¿La API requiere una clave API?
No. La API de Perfiles Minecraft es gratuita y no requiere clave ni autenticación.
¿Puedo usarla desde un navegador?
Yes. CORS is enabled — call it directly from fetch() in any webpage.
¿Soporta Bedrock Edition?
Yes. Responses include both Java UUID and Bedrock XUID when available.
¿Qué datos puedo obtener?
UUID, XUID, skin URL, cape URL, player head image, and full name history as JSON.
¿Cuál es la URL base?https://vrc.lol. Endpoints: /api, /head, /skin, /cape.
¿Qué puedo construir?
Discord bots, web apps, server plugins, leaderboards, skin previews, and any tool needing Minecraft player data.
¿Cómo obtengo el historial de nombres?
Use /api?username=X — the response includes java.name_history (array of past names).
¿Puedo buscar por UUID en vez de nombre?
Yes. Pass the UUID in the username parameter: /api?username=853c80ef3e3740fdaa867b06307a3d4f.
¿Funciona en Node.js?
Yes. Node.js 18+ has fetch() built-in. For older Node, use node-fetch or axios.
¿/api vs /api.php?
Use /api — it's the canonical URL. /api.php redirects to it. Both work.
¿Formato UUID — con o sin guiones?
Both work. 853c80ef3e3740fdaa867b06307a3d4f (no hyphens) and 853c80ef-3e37-40fd-aa86-7b06307a3d4f (with hyphens) are accepted.
Casos de Uso
The Minecraft Profile API works for many projects. Common examples:
- Bots de Discord
- Aplicaciones web
- Plugins de servidor
- Herramientas Minecraft
Próximos Pasos
Use the API in your project — Profile Lookup for manual lookups, UUID Guide for server setup, JSON Lists for banned-players.json and whitelist. Skin downloads and Cape gallery for textures.
Enlaces Sociales y Búsquedas Recientes
Optional endpoints: site social links and recent lookup statistics. Use
?social=1or?recent=1.