API de Perfis Minecraft
Obtenha UUID, skin, capa e histórico de nomes para qualquer jogador de Minecraft. Uma URL, resposta JSON. Sem cadastro.
Funciona em JavaScript, Python, PHP, cURL — qualquer cliente HTTP. Java e Bedrock suportados.
Testar ao vivo: /api?username=jeb_Também: Download de skins · Galeria de capas · Busca de Perfil · Gerador JSON · Jogadores em cache · Status do Servidor
Recursos da API
Início Rápido
Base URL: https://vrc.lol
Endpoints: /api (profile), /head (head image), /skin, /cape.
In one line: Open https://vrc.lol/api?username=jeb_ in a browser to see JSON.
What you get: UUID, XUID, skin URL, cape URL, name history — all in one response.
fetch().vs Mojang API: We combine Java (Mojang) + Bedrock (GeyserMC/Xbox) in one call. No API key. Cached. Returns skin/cape URLs, name history, and head image — all in one response.
Como funciona
?username=Notchjava.uuid, java.skin_url, java.name_history, etc.Request → Response: GET https://vrc.lol/api?username=jeb_ → { "success": true, "java": { "uuid": "853c80ef...", "skin_url": "...", ... } }
Teste ao vivo — digite um nome de usuário para ver a resposta da API
https://vrc.lol/api?username=jeb_
Exemplos de Código
Same request, different languages. Replace jeb_ with any Minecraft username. Each example fetches the profile and reads the UUID.
JavaScript (navegador ou Node.js)
fetch() sends the request. res.json() parses the JSON. data.java?.uuid gets the Java UUID (or data.bedrock?.xuid_decimal for Bedrock).
// 1. Send GET request to the API
const res = await fetch('https://vrc.lol/api?username=jeb_');
// 2. Parse JSON response
const data = await res.json();
// 3. Use the data — Java UUID or Bedrock XUID
if (data.success) console.log(data.java?.uuid ?? data.bedrock?.xuid_decimal);
Python
requests.get() fetches the URL. .json() parses the response. data['java']['uuid'] gets the UUID. Install with pip install requests.
import requests
# 1. GET request — returns JSON
data = requests.get('https://vrc.lol/api?username=jeb_').json()
# 2. Check success and extract UUID
if data.get('success'):
uuid = data.get('java', {}).get('uuid') or data.get('bedrock', {}).get('xuid_decimal')
print(uuid)
PHP
file_get_contents() fetches the URL. json_decode(..., true) parses JSON into an array. $data['java']['uuid'] gets the UUID.
// 1. Fetch URL and parse JSON
$data = json_decode(file_get_contents('https://vrc.lol/api?username=jeb_'), true);
// 2. Get UUID (Java or Bedrock)
if ($data['success'] ?? false) {
$uuid = $data['java']['uuid'] ?? $data['bedrock']['xuid_decimal'] ?? '';
echo $uuid;
}
cURL (terminal)
Run this in your terminal. The JSON is printed to stdout. Pipe to jq for pretty output: curl "..." | jq.
curl "https://vrc.lol/api?username=jeb_"
Todos os Endpoints
Quick reference. Base URL: https://vrc.lol
https://vrc.lol/api?username= + your username. Open in browser or use in fetch(), requests.get(), or curl.GET /api?username=... — Profile (UUID, skin, cape, name history)GET /head?username=... — Player head PNG (8–512px)GET /skin?username=... — Skin textureGET /cape?username=... — Cape textureBusca de Perfil
One URL returns UUID, skin, cape, and name history. Pass username, UUID, or XUID.
Parâmetros
| Parâmetro | Obrigatório | Descrição |
|---|---|---|
username | Sim | Minecraft username, UUID, or XUID |
type | Não | all, java, or bedrock |
update | Não | true to force refresh (rate limited) |
See Code Examples above for JavaScript, Python, PHP, and cURL.
Imagem de Cabeça do Jogador
64×64 PNG of a player's face. Use the URL directly in an <img> tag — no API call needed.
HTML — put URL in img src
The browser fetches the image directly. No JavaScript needed.
<img src="https://vrc.lol/head?username=Notch&size=64" alt="Notch" />
Python — save head as PNG
r.content is the raw PNG bytes. Write to a file.
import requests
r = requests.get('https://vrc.lol/head?username=Notch&size=64')
with open('head.png', 'wb') as f: f.write(r.content)
Params: username, uuid, size (8–512), format (png|webp)
Recommended sizes: 64px for general use. 80px for Discord embeds. 512px for high-res previews. Use format=webp for smaller file size.
URLs de Skin e Capa
Direct URLs to skin or cape PNG. Use in browsers, Discord, or download. CORS enabled.
Use type=java or type=bedrock for skin — Java uses Mojang textures, Bedrock uses Xbox/GeyserMC.
Formato de Resposta
All endpoints return JSON. Success: success: true + data. Error: success: false + error + code.
Response structure (success)
- success
- Boolean —
truewhen a profile was found. - java
- Object — Java Edition data:
username,uuid,skin_url,cape_url,name_history(array of{name, changed_at}). - bedrock
- Object — Bedrock data:
gamertag,xuid_decimal,floodgate_uuid,skin_url,cape_url. - cached
- Boolean —
trueif served from cache (faster).
name_history format: [{ "name": "jeb_", "changed_at": null }, { "name": "oldname", "changed_at": 1234567890000 }] — changed_at is Unix ms or null for original name.
Success (200) — example for jeb_
{ "success": true, "java": { "username": "jeb_", "uuid": "853c80ef3e3740fdaa867b06307a3d4f", "skin_url": "/skin?username=jeb_&type=java", "name_history": [{ "name": "jeb_" }] } }
Error (404)
{ "success": false, "error": "...", "code": "NOT_FOUND", "status": 404 }
Códigos de Status HTTP e Erros Comuns
Standard codes. 200 = success. 404 = not found. 429 = rate limited.
MISSING_PARAMETER— You forgot?username=.... Always include the username.NOT_FOUND— No profile exists for that username/UUID. Check spelling or try the other edition.RATE_LIMITED— Too many?update=truerequests. Wait 1 hour or use cached data.BAD_GATEWAY— Mojang or GeyserMC API is down. Retry later.
| Código | Significado |
|---|---|
200 | Sucesso |
400 | Requisição inválida — parâmetros inválidos ou ausentes |
404 | Não encontrado — nenhum perfil para esse usuário/UUID |
429 | Limite excedido — muitas requisições de atualização (1 hora por IP/perfil) |
500 | Erro Interno do Servidor |
502 | Bad Gateway — erro da API do Mojang/GeyserMC |
Limite de Requisições
Normal lookups: no limit (cached). Force update (?update=true): 1 hour per IP.
- Always check
data.successbefore readingjavaorbedrock. - Use
encodeURIComponent(username)in URLs to handle special characters. - For Bedrock-only lookups, use
?type=bedrockto skip Java API calls. - Player head: use
/head?username=X&size=64directly in<img src="...">.
Exemplos Completos
Reusable functions that fetch a profile and return UUID. Replace jeb_ with any username.
JavaScript (navegador ou Node.js)
async function getUuid(username) {
const res = await fetch(`https://vrc.lol/api?username=${encodeURIComponent(username)}`);
const data = await res.json();
if (!data.success) throw new Error(data.error || 'Not found');
return data.java?.uuid ?? data.bedrock?.xuid_decimal;
}
Python (requires: pip install requests)
import requests
def get_uuid(username):
data = requests.get(f'https://vrc.lol/api?username={username}').json()
if not data.get('success'):
raise Exception(data.get('error', 'Not found'))
return data.get('java', {}).get('uuid') or data.get('bedrock', {}).get('xuid_decimal')
PHP
function getUuid(string $username): string {
$data = json_decode(file_get_contents('https://vrc.lol/api?username=' . urlencode($username)), true);
if (empty($data['success'])) throw new Exception($data['error'] ?? 'Not found');
return $data['java']['uuid'] ?? $data['bedrock']['xuid_decimal'];
}
Real-world: Name history + error handling
Fetch a profile, show name history, and handle errors (404, network failure).
async function getProfile(username) {
try {
const res = await fetch(`https://vrc.lol/api?username=${encodeURIComponent(username)}`);
const data = await res.json();
if (!data.success) return { error: data.error || 'Not found' };
const names = data.java?.name_history?.map(n => n.name) ?? [];
return { uuid: data.java?.uuid, names };
} catch (e) { return { error: 'Network error' }; }
}
Perguntas Frequentes
Common questions about the Minecraft Profile API.
A API requer uma chave API?
Não. A API de Perfis Minecraft é gratuita e não requer chave.
Posso usar a partir de um navegador?
Yes. CORS is enabled — call it directly from fetch() in any webpage.
Suporta Bedrock Edition?
Yes. Responses include both Java UUID and Bedrock XUID when available.
Quais dados posso obter?
UUID, XUID, skin URL, cape URL, player head image, and full name history as JSON.
Qual é a URL base?https://vrc.lol. Endpoints: /api, /head, /skin, /cape.
O que posso construir?
Discord bots, web apps, server plugins, leaderboards, skin previews, and any tool needing Minecraft player data.
Como obtenho o histórico de nomes?
Use /api?username=X — the response includes java.name_history (array of past names).
Posso buscar por UUID em vez de nome?
Yes. Pass the UUID in the username parameter: /api?username=853c80ef3e3740fdaa867b06307a3d4f.
Funciona no Node.js?
Yes. Node.js 18+ has fetch() built-in. For older Node, use node-fetch or axios.
/api vs /api.php?
Use /api — it's the canonical URL. /api.php redirects to it. Both work.
Formato UUID — com ou sem hífens?
Both work. 853c80ef3e3740fdaa867b06307a3d4f (no hyphens) and 853c80ef-3e37-40fd-aa86-7b06307a3d4f (with hyphens) are accepted.
Casos de Uso
The Minecraft Profile API works for many projects. Common examples:
- Bots de Discord
- Aplicações web
- Plugins de servidor
- Ferramentas Minecraft
Próximos Passos
Use the API in your project — Profile Lookup for manual lookups, UUID Guide for server setup, JSON Lists for banned-players.json and whitelist. Skin downloads and Cape gallery for textures.
Links Sociais e Buscas Recentes
Optional endpoints: site social links and recent lookup statistics. Use
?social=1or?recent=1.